We Become What We Behold
We Become What We Behold
We Become What We Behold
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We Become What We Behold

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We Become What We Behold is a short and meaningful game created by Nicky Case. It was first released in October 2016 and got an update in October 2018. The game is in the simulation and social commentary category. It’s a game where your actions, as simple as taking a photo, can have big effects on a world filled with Squares and Circles. Even though it only takes about 5 minutes to play, the game leaves you thinking about how we shape the world by what we choose to see and share.

How to Play

Playing We Become What We Behold is pretty easy. You have a camera, and your job is to take pictures of what’s happening in the world of Squares and Circles. These characters move around on the screen, and you have to decide what moments to capture. The photos you take show up on a TV in the game, and what you choose to photograph affects how the characters behave. It’s like you are controlling the news, and what you choose to show can change everything.

At first, the world is calm, but your photos can create tension or even start conflicts. For example, taking a picture of a character who’s angry can make other characters angry too. On the other hand, if you choose to take pictures of peaceful moments, the world might stay calm. It’s all about what you decide to focus on.

Features

Here are some features that make We Become What We Behold an interesting game:

  • Easy to Play: The controls are simple, and anyone can pick up and play the game without any trouble.
  • Choices That Matter: The photos you take aren’t just pictures; they change the story and how the characters act.
  • Simple but Effective Art: The game uses basic shapes and colors, which helps you focus more on the message than on flashy graphics.
  • Sound Effects: The game’s sounds add to the atmosphere, making the world feel more alive and the moments you capture more impactful.
  • Short and Impactful: It’s a quick game, but it packs a punch. The game’s message sticks with you long after you’ve finished playing.
  • Characters

    The game has a few key characters that you’ll interact with:

  • Normal Peeps: These are the everyday characters with square or round heads. They go about their lives normally until your photos start changing their behavior.
  • Fancy Man With The Hat: This character stands out because he’s the only one wearing a hat. When you take his picture, suddenly, everyone wants to wear a hat, showing how trends can spread quickly.
  • Couple in Love: This couple represents love and peace. But when you take their picture, they get teased and shamed, showing how society often focuses more on drama and negativity than on positive things.
  • Angry Person: The Angry Person is a key character in the game. Taking a picture of them when they’re yelling can trigger a chain reaction of anger and violence among the other characters.
  • Crickets: These little bugs are just there for fun. Taking their picture doesn’t change anything in the game, which might be a way of showing that not everything is worth focusing on.
  • Platforms:-

  • Desktop
  • Mobile
  • Tablet
  • Control:-

  • Mouse for desktop
  • Touch for Tablet & Mobile
  • FAQ

    Q: What’s the main goal in We Become What We Behold?
    A: The goal is to take pictures that will shape the story and the behavior of the characters in the game. What you choose to focus on can create peace or conflict in the world of Squares and Circles.

    Q: How long does it take to play the game?
    A: The game is short and can be completed in about 5 minutes. Even though it’s quick, the experience is deep and thought-provoking.

    Q: Who developed We Become What We Behold?
    A: The game was developed by Nicky Case, who is known for creating games that explore important social and political issues in a simple and engaging way.

    Q: Can I play the game on my phone?
    A: The game is designed to be played on a computer, but it might also work on some mobile devices, depending on compatibility.